The Role of Open Source Game Engines: Godot and O3DE with Juan Linietsky and Royal O'Brien
Juan Linietsky of Godot Engine, and Royal O'Brien of O3DE, join Patrick Cozzi (Cesium) and Marc Petit (Epic Games) on Building the Open Metaverse to discuss the role of open source game engines in the metaverse.
Have any comments or questions?
Email the show [email protected]
Want more information?
Visit our website www.buildingtheopenmetaverse.org
And make sure you follow us on Linkedin for all of our show updates
https://www.linkedin.com/company/buildingtheopenmetaverse
Building the Open Metaverse is a podcast hosted by Patrick Cozzi (Cesium) and Marc Petit that invites a broad range of technical experts to share their insights on how the community is building the metaverse together.
#BuildingTheOpenMetaversePodcast #MetaversePodcast #Metaverse
Building the Open Metaverse
The metaverse is an open and immersive network for gaming, social engagement, and enterprise collaboration, enabled by a breadth of technology that includes game engines, AR wearables, real-world scans, and VR. On Building the Open Metaverse, hosts Patrick Cozzi and Marc Petit invite a broad range of technical experts to share their insights on how the community is building the metaverse together.
- No. of episodes: 81
- Latest episode: 2024-09-17
- Technology